One of the other things that a producer can do is to think of ways to get people out of their habits. Any group of people who has worked together for a long period of time tends to fall into habits about how things are done. One person always tends to be the person who leads the process; another is the one who supports the leader; another, the one who comes in late and who doesn’t say much until the very end; and another one is the stubborn one, counterbalancing the enthusiastic one. And that’s all fine—that’s part of the chemistry of a group of people working together. But it gets very habitual and it gets quite boring, so I think of ways of upsetting that, turning it into a game actually. So saying today, “You are going to give all the orders; and you, the person who normally does all the talking, you’re going to just do what you’re told. And you are going to play this instrument that you normally don’t ever touch, and in fact that you can’t play.” [Laughs] So sometimes that does actually yield an immediately usable result. But what does very often happen is that it loosens people up. And it enlarges the envelope of possibilities within which they navigate. I mean, if you tell somebody else to play drums, you have a very simple drumbeat normally, because the person who has taken over the drums isn’t the drummer, and, therefore, you start writing and thinking in a different way. It just immediately takes you out of the normal course you would have followed.